![]() No real day/night cycle for NPCs, NPCs don't care that you loot their stuff, I don't believe you can even get in trouble with NPCs, there is only a single type of attack rather than the various options like in the old Gothic games, stats/skills are a bit weird and go unexplained (though this is a problem in the demo, I assume the full game comes with a manual or at least more info will be available online). ![]() Well, like I said, it looks nice, though it does feel like a simplified Gothic. I'm at work currently so I can't quite check it out. I have it to, your first staff is not sellable u can not sell it but also drop it. but just fyi, you can drop by selecting an item from inventory and pressing the corresponding button, it says in the middle bottom of the screen when you have an item thats dropable. I knew that it wasn't out yet, I was just wondering if the Demo they where no doubt playing had anything note worthy. not like you run out of room or anything. Plus, the demo is absurdly easy, and towards the end you end up with freakishly powerful weapons&armor. It looks like nice, but kinda like a dumbed-down Gothic. You can try the Demo out in the meanwhile. Game isn't out yet, and won't be for the ~3-4 more days. I'm talking about combat or social features. ![]() Is this game any good? I saw some videos on it, but it looks like they are focusing on the graphics rather than the actual features in their trailers.
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